AI Insights · Timothy · January 2022
Top 5 Space Games on Android in Lithuania - Q4 2021
Explore the performance of the top 5 space games on Android in Lithuania during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 space games on Android in Lithuania showcased interesting trends in downloads, revenue, and active users. Below, we delve into the performance of each game, based on data from Sensor Tower.
My Little Universe by SayGames Ltd saw its weekly downloads fluctuate, starting from 493 in mid-October and peaking at 9.5K by the end of October. The downloads then saw a general decline, ending the quarter at 3.8K. Weekly active users also followed a similar trend, rising from 332 to a peak of 14.7K in early November before settling at 8.4K by the end of December. Revenue for the game started to pick up in mid-November, reaching $113 in the week of December 6, and eventually closing the quarter at $89.
Solar Smash by Paradyme Games maintained steady weekly downloads, ranging from around 600 to 1.2K throughout Q4. Active users for the game increased from 3.8K at the start of the quarter to a peak of 5.5K in mid-December, before ending at 5.1K in the last week. Notably, the game did not generate any revenue during this period.
Fire Hero 2D — Space Shooter by CASUAL AZUR GAMES experienced varying weekly downloads, peaking at 1.7K in late October and then declining to around 400 to 600 towards the end of the quarter. Active users mirrored this trend, peaking at 3.6K in late October and then reducing to 1.7K by the end of December. Similar to Solar Smash, this game did not record any revenue in Q4.
Space shooter - Galaxy attack by 1SOFT displayed consistent weekly downloads, ranging between 160 and 435. Active users grew from 1.1K at the start of the quarter to a peak of 1.7K in late November, finishing the quarter at 1.4K. Revenue was relatively modest but steady, ranging from $37 to $78 per week, ending the quarter at $49.
Finally, Spaceflight Simulator by Team Curiosity ✦ saw its weekly downloads rise significantly in December, from around 200 to a peak of 596 in the week of December 20, before dropping to 487 in the final week. Active users followed a similar pattern, starting at 432 and peaking at 1.3K in mid-December, before ending the quarter at 1.2K. Revenue for this game was minimal, with the highest weekly revenue being $56 in the week of December 20.
For more detailed insights and data, visit Sensor Tower.